The Westworld cell recreation is shutting down following the decision of a lawsuit filed by Bethesda.
“We are sorry to tell you that the park is entering a new phase and will no longer be taking applications for new employees,” reads a brand new assertion on the Westworld Mobile Twitter account. “We are sorry to see the Westworld cell recreation go and had an unimaginable time creating new content material and occasions for gamers to get pleasure from…We are grateful for all who’ve supported Westworld and hope that the remaining time with the sport will probably be entertaining.”
The recreation itself has already been pulled from the Google Play retailer and the Apple App Store. It will probably be formally closed on April 16, and can now not provide in-game purchases to those that nonetheless have entry to the cell title.
Interestingly, the assertion makes no direct reference to the lawsuit filed by Bethesda over allegations that the Westworld improvement group had stolen code from Bethesda’s Fallout Shelter. Warner Bros. beforehand issued an official response to IGN that claimed the allegations had been false, however the two events just lately reached a settlement settlement that hasn’t been absolutely disclosed. However, we’ve got a tough time imagining that the settlement is not liable for the choice to close the Westworld cell recreation down.
You would possibly assume that this entire factor is only a easy matter of Bethesda being upset that somebody launched a reasonably shameless rip-off of Fallout Shelter that options Westworld characters as an alternative of belongings from the Fallout universe. However, plainly Behaviour Interactive (the studio that developed the Westworld cell recreation) was beforehand contracted by Bethesda to work on Fallout Shelter. Bethesda believes that Behaviour basically copied an pasted the code that they used for Fallout Shelter.
That’s a severe allegation that goes well-beyond two video games being comparatively related. If you are questioning why Bethesda believes that Behaviour used the identical code for Westworld that they used on Fallout Shelter – in addition to the various, many gameplay and visible similarities between the 2 titles – it seems that Bethesda noticed a number of bugs within the Westworld recreation that had been additionally current within the early code for Fallout Shelter. Anyone who has efficiently copied their pal’s homework within the third grade is unquestionably shaking their head in livid curiosity over how such an apparent mistake may very well be made.
Matthew Byrd is a workers author for Den of Geek. He spends most of his days making an attempt to pitch deep-dive analytical items about Killer Klowns From Outer Space to an more and more perturbed collection of editors. You can learn extra of his work right here or discover him on Twitter at @SilverTuna014.