Borderlands 3 Review: More of the Same

Release Date: September 13, 2019
Platform: PC (reviewed), PS4, Xbox One, Stadia
Developer: Gearbox Software
Publisher: 2K Games
Genre: Action RPG

Being capable of look again on who you had been 5 years in the past and feeling just a little embarrassed is usually an indication of progress. It’s good that you simply’re capable of change over time and perhaps even snicker just a little bit at your previous self.  In phrases of progress, Borderlands 3 isn’t fairly the townie who sticks round to purchase beer for highschool children and power them to take heed to tales from “when they were cool,” but it surely positively sneaks as much as the attic to gaze longingly at its varsity jacket every now and then.

The Borderlands franchise hasn’t modified a lot for the reason that launch of Borderlands: The Pre-Sequel 5 years in the past. It’s nonetheless a impolite, crude, cel-shaded motion RPG the place you shoot a bunch of enemies and search each nook and cranny for higher weapons and loot. 

Vocal hardcore followers of the Borderlands franchise have made it clear that they need Borderlands to remain the identical. The perception is that by staying the identical, Borderlands can truly distinguish itself from a few of its standard competitors. Unlike Destiny, for example, Borderlands may be performed as a reasonably conventional single-player expertise with a strictly non-compulsory on-line multiplayer element. Unlike a legion of loot-based titles on the market, Borderlands hasn’t supplied many microtransactions exterior of considerable story DLC releases.

Yet, because the gaming trade and avid gamers in all places proceed to evolve, it’s clear that there are specific components of the Borderlands franchise that do want to vary. Somewhere on the high of that record is the sport’s writing.

Borderlands 3 is usually vulgar and arguably tries to be offensive at instances, however that’s not likely the problem right here. The concern is that Borderlands 3’s writing is usually simply unhealthy. Too lots of the sport’s characters are written to be annoying and hyperactive. Jokes are delivered in a scattershot technique which suggests the writers hoped that by delivering sufficient of them, considered one of them would hit.

The actual sufferer of those shortcomings is Borderlands 3’s story. You may say that Borderlands video games have by no means actually been in regards to the story, however Telltale’s Tales from the Borderlands proved that there’s truly rather a lot you possibly can accomplish with this Mad Max-style world the place everyone seems to be competing for fame, weapons, and glory.

Read More: Borderlands 3: Every New Vault Hunter Explained

Whereas Tales spent its time growing and exploring new characters, Borderlands 3 is essentially content material with bringing again outdated faces or creating new ones which can be principally rehashes of fan favorites. It jogs my memory of what occurs when a present like Futurama comes again after being off the air for a major period of time. Everyone appears like a caricature of themselves and the fixed callbacks simply remind you that you simply’re now not within the glory days.

What story developments we do get largely focuse on the sport’s foremost villains, who’re primarily simply parodies of online game streamers. At a time when Twitter presents an infinite provide of sizzling takes and fast jokes, the potential impression of such well timed observations simply doesn’t land. Other characters are given moments to shine all through the sport, however the odds are good that you’re going to be bored with listening to them discuss by the point the sport tries to make use of them as emotional bait. 

Borderlands 3’s acquainted gameplay loop (shoot enemies, get new weapons, acquire expertise, stage up, repeat) fares just a little higher, however once more, time has revealed some points with the method. Namely, the Borderlands franchise is clearly struggling to disguise the gameplay machinations that drive this style.

Let’s say you will have an enemy named Skullcrusher Steve who seems in Borderlands 3, Destiny 2, and Path of Exile (three standard loot-based video games). In Destiny, your motivation to kill Steve could also be bolstered by your want to stage up and tackle raids, strikes, or purchase uncommon loot drops with your pals. There’s a social ingredient at play and vital loot acquisition is usually tied to sure milestones. In Path of Exile, the Steve battle requires you to tweak your character construct, loadout, and ways to be able to take him down and earn an unbelievable loot improve.

In Borderlands 3, Steve is principally a joke-spewing bullet sponge who exists as a way to be ok with the gun you simply picked up. That’s not the rule with each enemy (some boss fights and particular encounters are fascinating), however I battle to consider one other notable loot-based sport that makes it so apparent that the driving power is to accumulate swag. Most of them do a greater job of creating the space between you and the carrot really feel like extra of a journey price endeavor.

To be honest, Borderlands 3’s loot is mostly fairly incredible. Legendary-tier weapons within the sport carry out distinctive results that vary from reloading your journal on profitable crucial strikes to a gun that shoots out different weapons. So a lot of this sport’s character may be present in its weapons, and also you do really feel a twinge of pleasure each time that you simply discover a new one. It’s only a disgrace that the joys of utilizing these weapons is so depending on how a lot you need to stay out an influence journey fantasy that calls for little or no from you when it comes to precise talent. 

You can add some enjoyable to Borderlands 3’s loop by enjoying with buddies, however I’ve at all times been cautious of praising a sport for being enjoyable with buddies since being with buddies is usually the supply of the enjoyable and the sport is usually only a automobile. It’s good that you simply’re capable of simply hop out and in of video games with buddies or random on-line gamers, however the simplified nature of Borderlands 3’s gameplay signifies that there’s little or no incentive for randomly matched allies to really work collectively except a selected a part of the sport is giving them quite a lot of bother.

I’d be mendacity, although, if I informed you I wasn’t hypnotized by Borderlands 3’s gameplay loop for stretches of time. In truth, osne of the sport’s biggest gameplay hooks is its surprisingly sturdy character system.

There are 4 characters to select from in Borderlands 3 (Amara, FL4K, Moze, and Zane) and every of them brings one thing distinctive to the desk that goes past the standard tank, mage, healer association. FL4K can command pets, Amara can make the most of ethereal powers, Moze can summon a mech, and Zane is an operative who makes use of misdirection to confound his enemies. Each character presents a distinct gameplay type, and so they even appeared to have been designed in such a approach that accounts for varied participant talent ranges.

Read More: 45 Best Video Games to Play in 2019

Picking your character is one factor, but it surely’s within the technique of constructing them that the sport actually shines. Like many different motion RPGs, every Borderlands 3 character comes with a talent tree with a number of paths that will let you customise their “build.” Where Borderlands 3 units itself aside in that respect is in the way it encourages you to combine and match a bit from every tree to be able to create builds that don’t merely adhere to a predetermined play type.

For occasion, it’s truly attainable to show Amara right into a extra aggressive character than she was maybe “intended” to be. Such a construct is sort of highly effective however forces you to work across the inherent weaknesses of the character to be able to efficiently run it. Borderlands 3 is at its greatest while you’re capable of make the most of the advantages of such builds on high of the pure thrills that include firing some weird uncommon weapon you simply uncovered. Given that Borderlands 3 is about 20-25 hours lengthy even should you simply observe the principle quests, there are fairly just a few alternatives to expertise such moments.

Unfortunately, even Borderlands 3’s greatest moments are hindered by some critical technical points. I performed this sport although the Epic Store on a reasonably highly effective gaming PC and encountered fixed body price drops and a few worrisome GPU temperature rises. You can reduce among the sport’s technical issues by tweaking your settings, however I couldn’t discover the fitting method that made them go away solely. Reports point out that the console variations of the sport endure from comparable issues, which is fairly superb when you think about that Borderlands 3 doesn’t look that significantly better than Borderlands 2. The scope of its universe is bigger, however that doesn’t clarify the uncooked technical issues that plague the sport.

These points might finally be fastened, however the truth they exist within the first place highlights the lowlights of Borderlands 3. Here’s a sport that for all intents and functions may have, and maybe ought to have, existed in 2014, and it’s technically worse off than among the most formidable video games of 2019. That simply should not occur, and it makes you query the general logic of the sport’s design. 

It’s not essentially honest to fault Borderlands 3 for being extra Borderlands when that’s what so many individuals mentioned they wished. It’s additionally exhausting to disclaim that the fundamental Borderlands method has remained pretty enjoyable through the years. If you’re pleased with who you had been 5 years in the past, then perhaps there’s no purpose to vary.

Yet, there are occasions in Borderlands 3 while you get the sensation that the sport was designed this manner as a result of its creators lack the will or skill to make these adjustments and never as a result of they do not really feel the sequence may benefit from a brand new strategy. Sales will dictate whether or not followers suppose Borderlands is nice sufficient as it’s, however from a non-hardcore fan’s perspective, perhaps Borderlands shouldn’t really feel fairly so happy with what it was 5 years in the past.

Matthew Byrd is a workers author for Den of Geek. He spends most of his days making an attempt to pitch deep-dive analytical items about Killer Klowns From Outer Space to an more and more perturbed sequence of editors. You can learn extra of his work right here or discover him on Twitter at @SilverTuna014

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